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How Load Balancing Works, with Explanation and Sample Types: Perceptive, Fastest Response Time & Weighted Round Robin (Comic)

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load balancing humor

Load balancing methods have expanded and increased in sophistication tremendously since the advent of cloud computing. The cloud is a structure that is built fundamentally to optimize the balance of loads on the individual devices that make up the cloud network. However, this piece is more of an introduction, so we will focus on the basic idea of what load balancing is, along with extrapolation into three sample types: perceptive, fastest response time, and weighted round robin.

Finally, we will get into a basic explanation of the primary load balancing challenge in a cloud environment: heterogeneity.

Load balancing definition

Load balancing allows you to easily balance the amount of work that is being performed across a number of different pieces of equipment or sections of hardware. Typically loads are balanced across a number of different servers or – within one server – across its hard drives and CPUs. If you use more than one device or piece of software to accomplish load-balancing, that backup equipment will make your system more reliable via redundancy.

Probably the most common way in which load-balancing is understood is as a way to meaningfully separate the incoming requirements of Internet protocol (IP) visitors accessing a website or application. Load-balancing was invented and has been refined for various reasons: better performance and speed of each device, making underutilization (failure to take advantage of the resources on each machine) less of a problem, and keeping individual machines from hitting their threshold and potentially starting to drop requests.

Load-balancing is critical for a busy site or network, when it’s difficult to know the amount of traffic that will be accessing the servers. (You can see how this process relates to cloud computing and its focus on wide distribution of resources and work.)

Standard load-balancing scenario & Global Server Load Balancing

Usually the structure of load-balancing involves multiple web servers. If one of them gets overstressed with too much of the overall load, the requests move on to another machine to be fulfilled. You can see how this decreases latency – processing lag time – because you’re essentially turning a bunch of disparate servers into one big balanced whole, like a superserver (but perhaps not quite as heroic). The load balancer determines what servers have the most capacity to handle incoming requests.

The request for data comes in from the end-user to the router. (In some situations, the router itself functions as the load balancer; however, the router is not enough for a high-volume organization.) The request is sent from the router to the load balancer. The load balancer then forwards it to whichever device is most likely to fulfill the request fastest. That machine (server) sends the information to the load balancer, which then is transferred by the router back to the end-user.

Another major function for load balancing is that it allows continued operations even in the event of problems which would otherwise be interruptions: routine maintenance or failures (note, however, that you do have the option of 100% uptime). If you have a number of different servers powering your site or application and one of them breaks, your end users will not know that has happened because they won’t experience a problem. Your backend solves the problem by sending the request out to another machine in your server farm.

One type of broader load-balancing is called Global Server Load Balancing, or GSLB. With this strategy, the work is sent out to server farms in various regions of the world. Again, we see major similarities to the core concepts of cloud computing.

Three basic methods for load-balancing

Three types of load-balancing are Perceptive, Fastest Response Time, and Weighted Round Robin. The first method takes data from the past and the present to determine which device is the most likely to be available in the given situation. Obviously “Perception” only works well if the algorithm is extremely sophisticated, and it’s always possible to run into problems because there’ll always be exceptions to the rule.

Fastest Response Time is a real-time strategy. The load balancer basically pings each server to determine which one is performing at the highest level. It’s sort of like asking for a volunteer to handle the work.

The Weighted Round Robin approach allows one server after another to perform the work, but it also “weights” each device according to its power. Again, you can see how the concept of weighting applies to cloud computing.

Load balancing: the special issue of cloud computing

Load-balancing in a homogeneous environment is relatively simple because everything is standardized. The atmosphere is controlled, and the math is simple. The nature of heterogeneous architecture, which is typical of a cloud, makes load-balancing much more complicated. The reason it gets more complicated is because of the discrepancy between different devices: how healthy they are, how much capacity they have, and where they are located.

Success with load balancing, whether you use the cloud or not, is all about having a strong team of experts on your side, such as the certified engineers at Atlantic.Net.

By Brett Haines; comic words by Kent Roberts and art by Leena Cruz.


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